Finally, libavg has a tutorial. Over the last few weekends, I’ve put together a short but thorough tutorial on libavg. It covers the important concepts – app structure, scene graph, update loop, event handling and deriving your own node classes – and it does this in the context of a short and very nice 500-line program that exercises all of these concepts.
The firebirds sample that’s been included in libavg for a while is the basis for this tutorial. In fact, when Scotty wrote the sample two or three years ago, I promised him that I’d write a tutorial based on it – Scotty, thanks for the sample and sorry for taking so long!